Frightfur Chimera
DARK 8

Frightfur Chimera

  • Archetype:
  • Frightfur

  • ATK:
  • 2800

  • DEF:
  • 2000

  • View:
  • 3443




3 "Frightfur" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.




 
 
AI Power Analysis
Board breakerConfidence: Medium
52± 8/ 100
Power Score
Intrinsic 52
Deck 51

Frightfur Chimera — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 51 · Meta: provisional
  • Primary role: Board breaker · Secondary: Recovery/Recursion

Why it scores here

Frightfur Chimera converts a Fusion Summon into a battle-based attacker that locks the opponent out of responses for the rest of the Damage Step, and its once-per-turn battle effect revives the monster it destroyed at halved ATK, so it recovers some card value from its own attacks. Its ATK gain per opponent-owned monster is a board-state bonus and earned no points on its own. The score stays mid-range because there is no combo or guide evidence, the card depends on a Fusion Summon with specific Frightfur materials, and its effects only matter during battle.

Axis scores

Axis Score Evidence
Accessibility 55 Fusion-only and needs Frightfur materials, but the 94.9% partner co-occurrence shows a stable Fusion line in 117 decks (observed, with inference on the route).
Combo & Conversion 55 Text shows one-card battle pressure and a revival follow-up, but no recorded boards exist to measure conversion (inferred).
Resource Economy 55 The once-per-turn revival of a destroyed monster returns a body at halved ATK, which is a modest gain (inferred from text).
Effect & Interaction 55 The opponent cannot activate cards or effects until the end of the Damage Step after a battle, which is strong only in the battle window (verified from text).
Material Utility 25 Text gives no indication that it is usable as material, and it is a Fusion body (inferred; no combo stat).
Resilience & Flexibility 40 Its effects are battle-only and it is not a negation, so a single negate ends most of its value (inferred from text).
Deck-Building Efficiency 60 It runs 1 copy in most decks (avg 1.11), occupies one Extra Deck slot, and has no garnet or lock restriction beyond Fusion-only summoning (observed, with inference).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Recovery/Recursion. Intrinsic ≈ 52, Deck ≈ 51, Meta = provisional. Modifiers: Self-restriction (Fusion-only) (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Battle lock blocks responses during the Damage Step after its attack
  • Once-per-turn revival of the monster it destroyed in battle, at halved ATK
  • Stable partner network across 117 decks with high co-occurrence

Weaknesses

  • Battle-only effects, so it does nothing if it does not attack
  • Fusion Summon depends on Frightfur materials and an Extra Deck slot
  • No combo or guide evidence to show how it converts in practice

Counters / choke points

  • Non-battle interaction that stops the Fusion Summon or the attack before the Damage Step
  • Negation of the attack declaration or of the battle-destroyed revival effect

Best use

Board breaker (Fusion attacker). Decks: Frightfur, Fluffal, Edge Imp. Suggested copies: 1.

Evidence & gaps

  • Verified: Fusion-only summon and no other Special Summon route (card text); Battle lock until end of Damage Step (card text); Once-per-turn revival at halved ATK after destroying by battle (card text); Gains 300 ATK per opponent-owned monster (card text); Runs in 117 decks, mostly at 1 copy (decks_evidence)
  • Observed: 94.9% co-occurrence with Frightfur Sabre-Tooth, Frightfur Tiger and Frightfur Cruel Whale (decks_evidence); Played in Frightfur, Fluffal and Edge Imp homes (decks_evidence)
  • Inferred: Battle lock is strong in the battle window but does not stop non-battle interaction; Revival gives modest card value at halved ATK; Little or no material utility beyond its Fusion role
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion % is inferred from the deck sample only distinct_archetypes counts repeated archetype names across different IDs, so generic-utility proxy is unreliable











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